Junior Interaction Designer

Position filled
Remotely
Full-time

Key Duties  

- Translate product requirements into low-, mid-, and high-fidelity wireframes.  

- Build interactive prototypes in Figma, Sketch, or InVision, iterating quickly.  

- Conduct hallway and remote usability tests - analyze patterns, synthesize findings, recommend changes.  

- Partner with UX researchers, visual designers, engineers, and product owners in Agile sprints.  

- Document interaction patterns, accessibility guidelines, and responsive behaviors for design systems.  

- Maintain pixel-perfect consistency across multiple device sizes and platforms.  

- Track design metrics, monitor user flows, and propose enhancements using analytics dashboards.  

- Stay current with WCAG 2.2, Material Design, and Apple Human Interface guidelines.  

- Continually learn emerging tools such as, ProtoPie, and FigJam.  


Your Skill Set  

- Bachelor’s degree in Human-Computer Interaction, Graphic Design, Cognitive Science, or related field.  

- Portfolio demonstrating interaction flows, annotated wireframes, and clickable prototypes.  

- Proficiency with Figma and at least one additional tool (Sketch, XD, Axure).  

- Working knowledge of HTML, CSS, and basic JavaScript - enough to converse with engineers.  

- Familiarity with usability heuristics, A/B testing, and analytics platforms (Hotjar, Mixpanel).  

- Clear written and verbal communication - you explain design rationales to both technical and non-technical peers.  

- Meticulous attention to detail balanced by the flexibility to pivot when user data shifts.  

- Enthusiasm for remote collaboration software: Slack, Miro, Jira, Confluence.  

- Growth mindset; you actively seek feedback and transform insights into action.