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Registration: 08.10.2026

Hernan Gossa

Specialization: Game Developer
Gameplay programmer specialized in Unreal Engine 4 and 5, with experience developing gameplay systems using Blueprint and C++. Focused on creating engaging mechanics, interactive systems, and performance optimization. Seeking to join a development team where I can contribute solid technical solutions while continuing to grow professionally in gameplay programming.
Gameplay programmer specialized in Unreal Engine 4 and 5, with experience developing gameplay systems using Blueprint and C++. Focused on creating engaging mechanics, interactive systems, and performance optimization. Seeking to join a development team where I can contribute solid technical solutions while continuing to grow professionally in gameplay programming.

Skills

Unreal Engine
C++
Blueprint
Unity
Gameplay Programming
Multiplayer Programming
Gameplay Ability System
UI/UMG
AI Programming
WWise
Visual Studio
JetBrains Rider
Unreal Engine Debugging
Unreal Engine Profiling
Unreal Engine Optimization
Git
GitHub
Fork

Work experience

Gameplay Programmer
11.2023 - 04.2026 |Seven Leaf Clover
Unreal Engine, C++, Blueprint, Gameplay Ability System, StateTree, Behavior Tree, Steamworks SDK
I worked as a gameplay programmer using Unreal Engine 4 and 5 on projects such as “Rebel Engine,” a first-person “hack-and-slash” shooter released on Steam; “Conventillo,” a narrative game based on a historical event in Argentina; and an as-yet-unannounced “friendslop”-style project. Some of my contributions included: ● Implemented gameplay mechanics using C++ and Blueprints. ● Developed gameplay features using Gameplay Ability System (GAS). ● Developed AI behaviors and combat logic using StateTree's and BehaviourTree. ● Implemented Player UI and interaction systems. ● Implemented multiplayer gameplay systems using peer-to-peer networking. ● Performed activities as a gameplay and level designer. ● Implemented SteamSDK and SteamAPI. ● Performed debugging, profiling and performance optimization.

Educational background

Videogame Development (Bachelor’s Degree)
2018 - 2021
University Image Campus
Social Sciences (Bachelor’s Degree)
2011 - 2017
Jesus Maria Secondary School

Languages

SpanishNativeEnglishIntermediate