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Registration: 06.09.2026
Paolo Villella
Specialization: Agile Delivery Manager
Portfolio
3D Point-and-Click Adventure Game
Developed a full-fledged 3D point-and-click adventure game in C# using Unity for a small Italian municipality. Designed the game concept and complete screenplay, including characters, dialogues and puzzles.
X2TV Interactive TV Platform
Scrum Master responsible for product release scheduling for a distributed team of 9 software engineers, designers and testers working on an interactive TV platform for iOS, Android, Web and Facebook.
JEsthetic IDE
Developed a proprietary Integrated Game Development Environment for creating and playing games and interactive stories. Worked on the editor/player architecture, resource editors, 2D animation tools, adventure editor and build system.
Skills
Java
C#
Unity3D
Agile/Scrum
Jira
Confluence
Slack
Mobile Application Development
Game Development
Project Management
Technical Leadership
Software Development
Backlog Management
Release Management
Work experience
Agile Delivery Manager
07.2016 - 08.2026 |BVGroup
Jira, Confluence, Slack, Agile/Scrum
Agile Project Manager
07.2013 - 06.2016 |Odobo
Jira, Confluence, Agile/Scrum, Backlog Management
Technical Leader / Project Manager
05.2008 - 06.2013 |Assist Beeweeb
Mobile Application Development, B2B, Project Management, Cross-functional Teams
Head of Mobile Games Area
09.2003 - 04.2008 |One Italia
J2ME, Mobile Game Development, Game Publishing, Game Development, Mobile Platforms
Mobile Games Developer
05.2000 - 08.2003 |Ludonet
Java, Mobile Game Development, Gameplay Logic, Performance Optimization
JAVA Developer & Teacher
01.1998 - 04.2000 |PIgreco Data
Java, Software Development, Programming Education
Educational background
Electronics and Telecommunication Engineering (Bachelor’s Degree)
2000 - 2006
University of Rome "Tor Vergata"
Languages
ItalianNativeEnglishUpper IntermediateSpanishUpper Intermediate
