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Registration: 18.04.2025

Hamlet Derdzyan

Specialization: Game Designer
— Enthusiastic Junior Game Designer with hands-on experience from game jams and course projects. — Skilled in prototyping, designing mechanics, and creating engaging gameplay loops using Unreal Engine and Unity. — Developed and polished game concepts in collaborative, deadline-driven environments.
— Enthusiastic Junior Game Designer with hands-on experience from game jams and course projects. — Skilled in prototyping, designing mechanics, and creating engaging gameplay loops using Unreal Engine and Unity. — Developed and polished game concepts in collaborative, deadline-driven environments.

Skills

Game Design
Balancing
GD documentation
Level Design
Miro
Trello
Jira
Adobe Photoshop

Work experience

Game Designer
Till 01.2025 |Game Jam Armenia 2025
Unity, Trello, Jira, Adobe Photoshop, Unreal Engine
● Designed core mechanics and gameplay loops for a narrative-driven stealth adventure inspired by Egyptian mythology. ● Collaborated with a multidisciplinary team to conceptualize and develop a game prototype within a limited timeframe. ● Created detailed design documentation, including level layouts, mechanics, and player progression. ● Integrated player feedback to refine the game’s mechanics and improve the overall experience.
Game Designer
01.2024 - 01.2025 |XYZ School
Unity, Trello, Jira, Adobe Photoshop, Unreal Engine
● Completed a game design course, covering Game Design (GD), Narrative Design (ND), and Level Design (LD). ● Studied and applied Level Design in Outblocks, Unity, and Unreal Engine (Blueprints). ● Designed game mechanics, levels, and narrative elements for training projects. ● Created GDDs, narrative scripts, balance sheets, and level prototypes. ● Worked with Unreal Engine Blueprints, designing game systems without coding.
Functional QA Tester
since 01.2024 - Till the present day |Sperasoft
Unity, Trello, Jira, Adobe Photoshop, Unreal Engine
● Conducted functional testing for well-known mobile games, ensuring top-quality gameplay experiences and identifying critical bugs across various platforms. ● Collaborated with cross-functional teams to validate fixes, optimize game mechanics, and enhance overall player satisfaction. ● Authored detailed bug reports and regression test cases, contributing to efficient QA workflows and timely releases. ● Developed a keen eye for detail and deepened understanding of game design and player behavior through hands-on experience in high-profile projects.

Educational background

Applied Mathematics/Computer Science
since 2021 - Till the present day
Russian - Armenian University

Languages

ArmenianNativeRussianProficientEnglishIntermediate