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Registration: 11.09.2026
Joaquin Augusto Salinas Tuesta
Specialization: Gameplay Programmer / Technical Game Designer
Portfolio
Franklin's Journey.
Gameplay Programmer. Developed an efficient projectile management system and performed functional testing and technical validation to ensure a stable Android build.
Eden 404
Gameplay Programmer/Technical Designer. Implemented gameplay mechanics, solved technical issues affecting gameplay stability and performance, and optimized procedural systems to improve runtime efficiency.
Forsaken Rules.
Gameplay Programmer/Technical Game Designer. Developed core gameplay systems in Unity with C#, conducted continuous technical playtesting, and resolved gameplay issues before release.
Skills
Unity
C#
Gameplay Systems Design
Technical QA
Playtesting
Bug Reporting
Functional Testing
Debugging
GDD Documentation
Gameplay Balancing
Modular Architecture
Performance Optimization
Procedural Systems
Git
GitHub
Systems Design
Regression Testing
ClickUp
Work experience
Gameplay Programmer / Technical Game Designer
09.2025 - 07.2026 |Forsaken Rules
Unity, C#, Git, GitHub
Gameplay Programmer / Technical Designer
03.2025 - 07.2025 |Eden 404
Unity, C#, Git, GitHub
Gameplay Programmer
09.2025 - 11.2025 |Franklin's Journey
Unity, C#, Git, GitHub
Educational background
Game Design and Digital Entertainment (Bachelor’s Degree)
2023 - 2026
Toulouse Lautrec
Languages
SpanishNativeEnglishAdvanced
