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Registration: 27.06.2026

Abdullah Abdelati

Specialization: Unity Gameplay Programmer
— Unity Gameplay Programmer with 3+ years of specialized experience in gameplay architecture and multiplayer networking. — Expert in Photon Quantum (deterministic) and VR/AR development with XR Interaction Toolkit. — Performance optimization specialist using Unity Profiler and DOTS, achieving steady 60 FPS on mobile platforms. — Applied clean code practices: MVC/MVP, Observer Pattern, Dependency Injection (Reflex Framework), SOLID Principles. — Shipped mobile and multiplayer titles; active technical blogger on Unity architecture topics.
— Unity Gameplay Programmer with 3+ years of specialized experience in gameplay architecture and multiplayer networking. — Expert in Photon Quantum (deterministic) and VR/AR development with XR Interaction Toolkit. — Performance optimization specialist using Unity Profiler and DOTS, achieving steady 60 FPS on mobile platforms. — Applied clean code practices: MVC/MVP, Observer Pattern, Dependency Injection (Reflex Framework), SOLID Principles. — Shipped mobile and multiplayer titles; active technical blogger on Unity architecture topics.

Skills

Unity 3D/2D
C#
C++
Photon Quantum
VR/AR
XR Interaction Toolkit
DOTS
Dependency Injection (Reflex)
MVC/MVP
Observer Pattern
Git
Unity Profiler
Blender
Figma
CI/CD
OOP
SOLID Principles
Raylib

Work experience

Unity Game Programmer
03.2025 - 04.2026 |ExoMaz
Unity 3D, C#, Unity Profiler, mobile optimization
● Engineered the core scalable architecture for a 3D endless runner game. ● Led optimization efforts using Unity Profiler to reduce GC allocation and maintain steady 60 FPS on mobile. ● Implemented procedural obstacle generation and responsive player controllers. ● Collaborated with artists to integrate assets efficiently ensuring high visual fidelity without compromising performance.
Freelance Unity Developer
07.2024 - 07.2025 |FunFur Project
Unity, Photon Quantum, C#
● Implemented core multiplayer functionality using Photon Quantum ensuring deterministic physics and synchronization. ● Designed key game systems including player mechanics, AI behavior, and UI. ● Optimized performance through systematic debugging and profiling. ● Collaborated closely with the project lead to iterate on features and meet strict project milestones.
Unity Game Programmer
01.2024 - 06.2024 |Golden Eagle Tech
Unity, C#
● Collaborated with the team to design and implement core gameplay mechanics, AI systems, and UI elements. ● Ensured project quality through rigorous debugging, testing, and performance enhancements to deliver a polished player experience.
Freelance Unity Developer
01.2023 - 12.2023 |Upwork
Unity, C#
● Delivered custom Unity projects for international clients specializing in rapid prototyping, custom C# scripts, and performance optimization.

Educational background

Software Engineering, Faculty of Computers and Information (Bachelor’s Degree)
2017 - 2021
Assiut University

Languages

ArabicNativeEnglishProficient