Emin Bayramov
Portfolio
Autoclicker-Favbet
As the lead developer, I was responsible for the entire development of the Autoclicker-Fav tool. I designed the core functionality, implemented the automation logic, and ensured a seamless user experience. Specifically, my role involved: Feature Design & Implementation: I developed the core features, including customizable click intervals, user-selected click patterns, and hotkey activation. This involved integrating libraries like PyAutoGUI to simulate mouse actions and writing custom logic to handle different click types. User Interface (UI) Development: I ensured that the tool was user-friendly by designing a simple interface for easy configuration of click intervals and hotkeys. The goal was to make the tool accessible even for users with minimal technical knowledge. Testing & Debugging: I conducted extensive testing to ensure the program worked smoothly across various use cases, optimizing the tool to avoid CPU overuse and handle edge cases like mouse movement during automation. Performance Optimization: I focused on improving the performance of the tool, ensuring that it ran efficiently without causing any noticeable lag or affecting system responsiveness. Documentation: I created user guides and documentation, detailing the installation process, usage instructions, and troubleshooting tips to help users get started quickly. Future Enhancements Planning: I also researched potential future enhancements, such as GUI development and advanced automation features, to keep the project adaptable and scalable. Throughout the development, I also made sure the tool remained lightweight, intuitive, and customizable to meet the needs of a broad range of users.
BaykaBot Telegram Bot
In the Bayka Bot project, I served as the lead developer responsible for both the bot's functionality and its integration with external APIs. My key responsibilities included: Bot Development: I developed the core features of Bayka Bot using Python and the PyTelegramBotAPI library. I focused on making the bot both responsive and reliable, ensuring it could handle a variety of user requests. Integration with APIs: I integrated external APIs for the bot's two primary functionalities—telling jokes and currency conversion. This involved setting up API calls to external services, parsing the responses, and formatting them into messages that the bot would send to users. Message Handling & User Interaction: I implemented the logic for user interactions, ensuring that Bayka Bot responded appropriately to different commands (e.g., /joke, /convert) and provided meaningful, clear feedback to users. Testing & Debugging: I conducted testing to identify and fix any bugs or issues, ensuring the bot responded quickly and accurately in all scenarios. This also involved checking edge cases, such as incorrect user input or API unavailability. Hosting & Deployment: I set up the bot on a server to ensure it ran continuously and was always available for users. This involved choosing an appropriate hosting solution and ensuring the bot’s smooth deployment and operation. User Documentation & Support: I wrote documentation to guide users on how to interact with the bot, explaining commands, expected outputs, and how to troubleshoot common issues. Continuous Improvement: After the initial release, I gathered user feedback and made updates to improve functionality, such as adding new features or refining existing ones based on user needs. Throughout the project, I ensured that Bayka Bot was scalable, easy to use, and interactive, providing a smooth experience for users while remaining flexible to future updates and feature additions.
Weather Forecast App
In the Weather Forecast App built with Django, I was responsible for developing and implementing several key features of the application. My contributions included: Backend Development: I created the Django views and models, particularly the City model to store city names and the associated weather data in the database. I also handled the integration of the OpenWeatherMap API to fetch current weather information. Form Handling: I developed the CityForm for handling form submissions, allowing users to add cities to the app and view the weather details. I ensured smooth data validation and error handling in the form submission process. Frontend Development: I designed and implemented the weather display template using HTML and the Bulma CSS framework, ensuring the weather information was presented clearly, including temperature, weather description, and weather icon. City Management Features: I implemented the functionality to allow users to add cities to the list and delete them. I also ensured that the app updated in real-time when cities were added or removed. API Integration: I integrated the OpenWeatherMap API to fetch accurate and up-to-date weather data based on user input. I handled the API response, parsed the data, and displayed it in a user-friendly format. Setup and Deployment: I provided setup instructions and contributed to the deployment process, including creating the .env file for storing environment variables such as the API key and ensuring the application could run locally after installation.
Cars.com Web Scraper
In the cars-com-web-scraper project, I was responsible for designing and implementing the entire web scraping process. This included: Data Collection: I used Python with libraries like BeautifulSoup and Requests to extract key details from car listings on the website, such as make, model, year, price, mileage, and location. Data Cleaning & Structuring: I ensured the scraped data was clean and structured, parsing raw data and saving it in a usable format (like CSV or JSON). I implemented basic data validation to ensure the accuracy and integrity of the collected information. Error Handling & Robustness: I added error handling to manage unexpected website changes, interruptions in the scraping process, or missing data fields. This ensured the scraper ran smoothly even when the website structure changed. Automation: I automated the scraping process to run at set intervals, allowing the tool to regularly collect updated car listings without manual intervention. Storing Data: I implemented functionality to save the scraped data locally or upload it to a database for further analysis or reporting. I also worked on optimizing the scraper to improve speed and efficiency. Documentation: I documented the entire process, including setup instructions and usage guidelines, making it easy for others to run and modify the scraper as needed.
Platformer Game
In the Platformer Game project, I was responsible for implementing key game mechanics, including player movement (running, jumping), basic enemy behavior, and level design. I focused on creating smooth controls and ensuring the player’s interaction with the environment was intuitive and engaging. Additionally, I handled integrating simple graphics and animations for the game’s characters and obstacles. I also contributed to bug testing and debugging to ensure the game ran smoothly, addressing performance issues and improving the overall gameplay experience.