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Registration: 10.05.2026

Mohammed Malan

Specialization: Mobile Engineer
— Senior Mobile Engineer with over 6 years of experience building scalable, high-performance mobile applications across iOS, Android, and Flutter ecosystems. — Experienced in native iOS development using Swift, UIKit, SwiftUI, native Android development using Kotlin and Android Jetpack, and cross-platform development using Flutter. — Strong expertise in mobile architecture, performance optimization, CI/CD automation, scalable application design, and distributed agile development. — Proven track record of delivering production-ready applications in fintech, education, healthcare, and travel industries.
— Senior Mobile Engineer with over 6 years of experience building scalable, high-performance mobile applications across iOS, Android, and Flutter ecosystems. — Experienced in native iOS development using Swift, UIKit, SwiftUI, native Android development using Kotlin and Android Jetpack, and cross-platform development using Flutter. — Strong expertise in mobile architecture, performance optimization, CI/CD automation, scalable application design, and distributed agile development. — Proven track record of delivering production-ready applications in fintech, education, healthcare, and travel industries.

Portfolio

Schoola

Schoola is a gamified learning application for K12 schools. Students are encouraged to learn through game-like features like points, ranks, tournaments, and duels. Top-ranking students are displayed on the weekly leaderboard. Students can participate in tournaments and win amazing prizes.

SchoolTry (Android)

SchoolTry offers a suite of innovative tools to streamline your school's operations and elevate the educational experience for students, teachers, and parents alike. Book a demo today to explore what’s possible!

Tripsome Partner iOS

Tripsome is an online platform and mobile application designed as a one-stop solution for booking local leisure activities, experiences, and on-demand services. Founded in 2021 and headquartered in Delaware, the project aims to digitize the leisure industry by connecting consumers with various experiences while providing a SaaS (Software as a Service) tool for operators

SchoolTry (iOS)

SchoolTry is a one-size-fit-all Educational technology solution that adopts the innovative use of technology to facilitate a smart environment for school management and help school administrators, teachers, students, parents and other stakeholders to connect in real time. Mobile and web application for schools to connect in real-time with teachers, students and parents. Reduce cost, improve data management and boost overall efficiency.

Tripsome (iOS)

Tripsome is your one-stop shop for crafting unforgettable memories. It's an app designed to spark joy in your leisure time, allowing you to seamlessly book tickets and complete purchases within a single platform.

Tripsome (Android)

Tripsome is your one-stop shop for crafting unforgettable memories. It's an app designed to spark joy in your leisure time, allowing you to seamlessly book tickets and complete purchases within a single platform.

Skills

iOS
SwiftUI
UIKit
Flutter
Dart
Git
Github
CI/CD
Agile
Fastlane
Combine
RxSwift
Core Animation
Swift Concurrency
Metal
BLoC
Provider
i10n
Kotlin
StoreKit
Auto Layout
Apple AppStore Connect
WidgetKit
Repository Pattern
Realm
Core Data
Grand Central Dispatch
Actors
Async/Await
Xcode
Remote Config
Instruments
Profiling
Modular Architecture
RiverPod
GetX
Cross-Platform

Work experience

Soft ware Engineer
since 01.2024 - Till the present day |Tripsome
iOS, SwiftUI, UIKit, Flutter, Dart, BloC, Clean Architecture, MVVM, VIPER
● Led end-to-end development of Tripsome’s flagship iOS platform using Swift and UIKit. ● Translated complex Figma designs into a reusable Design System in SwiftUI, reducing UI development time for future features by 25%. ● Architected a Modular Monolith using MVVM-C and Dependency Injection, isolating business logic from UI to improve testability and team velocity. ● Integrated Firebase services, REST APIs, and full application localization. ● Improved user engagement by 30% through performance optimizations. ● Identified and resolved complex memory bottlenecks and dirty page issues using Instruments, resulting in a 40% reduction in load time and a significant drop in OOM crashes. ● Implemented CI/CD pipelines using Fastlane, reducing deployment time by 50%. ● Collaborated with backend engineers and product teams to deliver scalable features.
Lead Mobile Developer
08.2021 - 01.2024 |UBT Consults
Schooltry (iOS), Schooltry (Android), GoHealth (iOS), GoHealth (Android), GaraApp (Android)
● Led a team of mobile engineers building scalable applications using Flutter, native iOS, and Android integrations. ● Provided architectural guidance, performed code reviews, and mentored junior engineers. ● Managed App Store and Google Play release pipelines for multiple production applications. ● Integrated RESTful APIs, Firebase services, authentication systems, and analytics tools. ● Delivered production platforms used across healthcare and education industries.
Mobile Developer
01.2018 - 08.2021 |IT Central
Schoola (iOS), Schoola (Android), Ledga (iOS)
● Developed production mobile applications using Flutter, native Android (Kotlin), and native iOS technologies. ● Built and maintained scalable mobile features across Android and iOS platforms. ● Expanded the Schoola ecosystem by developing the iOS application. ● Improved user engagement through push notifications, animations, and enhanced mobile UI experiences.
Developer
01.2017 - 01.2018 |KAD ICT Hub
PHP, JavaScript, HTML, CSS
● Developed web applications using PHP, JavaScript, HTML, and CSS. ● Taught introductory programming courses in C++ and Unreal Engine. ● Began Android mobile development using Java and Android SDK.

Educational background

Computer Science (Bachelor’s Degree)
2018 - 2022
Ahmadu Bello University

Languages

EnglishNativeArabicIntermediate