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Registration: 04.04.2026

Richard Richard

Specialization: Unity Game Programmer
— Recent graduate with foundational knowledge in Unity and C# and hands-on experience gained through academic projects and internships. — Demonstrates strong teamwork, problem-solving, and time management skills. — Prepared to start career and make meaningful contributions with commitment and drive.
— Recent graduate with foundational knowledge in Unity and C# and hands-on experience gained through academic projects and internships. — Demonstrates strong teamwork, problem-solving, and time management skills. — Prepared to start career and make meaningful contributions with commitment and drive.

Skills

Unity
C#
Github

Work experience

Junior Game Programmer
02.2025 - 02.2026 |Fat Raccoon Games (Kidbash Legends)
Unity 2d, C#, Github
● Developed and implemented gameplay mechanics using Unity and C#. ● Identified and resolved gameplay and technical bugs, improving stability and player experience. ● Participated in code reviews and refactored existing systems to improve maintainability and performance.
Intern Game Programmer
03.2024 - 02.2025 |Fat Raccoon Games
Unity 2d, C#, Github
● Worked closely with other developers in developing an R&D project. ● Identified and fixed software bugs, resolved technical issues, ensuring smooth gameplay experiences for players. ● Collaborated with seniors to review and refactor code.
VR Unity Game Programmer
04.2023 - 12.2023 |Bina Nusantara University
Unity, C#, Github
● Utilized Unity3D built-in VR SDK in developing gameplay mechanics such as drag-and-drop interaction and NPC interaction. ● Reported progress and held meetings regularly with product owners.

Languages

EnglishAdvancedIndonesianNative